Web3 & game launches

Launches rarely stall on product. They stall when the story, the feed and the calendar weren’t built as one plan.

Launch planning and community growth for Web3 teams and game studios: positioning, X presence, creators and a calendar your team can run.

01

Web3 Launch & Growth Sprint

Positioning, a launch-ready X presence and a 90-day growth plan, with optional monthly support after.

Who it’s for: Web3 startups and protocols with a launch, mainnet or major release coming up.

Timeline
Sprint in 3–4 weeks; monthly support optional
Pricing
By quote
Payment
Setup: 50% at kickoff, 50% at launch, net 30. Then billed monthly.

What’s included

  • Positioning review against your peers
  • X profile and content system: bio, pinned post, formats and rhythm
  • Creator (KOL) and X Spaces plan
  • Launch calendar from announcement to the weeks after
  • Analytics baseline and a 90-day plan, with optional monthly growth support

What we’ll need from you

  • Your roadmap and launch dates
  • Access to your X account and analytics
  • Brand assets and a spokesperson for Spaces
  • Any creator fees, paid directly by you

We don’t give token, listing or investment advice. For wallet security, see Grazi3.

02

Game launch marketing sprint

A wishlist and launch push for your game: store page, creators, community and a launch calendar.

Who it’s for: Indie studios and game creators heading to a Steam page, demo, festival or crowdfunding launch.

Timeline
Usually 6–8 weeks
Pricing
By quote
Payment
50% at kickoff, 50% at launch, net 30.

What’s included

  • Store page review: copy, capsule art and screenshot checklist
  • Wishlist and launch calendar
  • Creator and streamer outreach plan
  • Community and X Spaces plan
  • Trailer brief for your team or editor to cut from your existing footage

What we’ll need from you

  • A playable build or demo and your release dates
  • Game footage, key art and screenshots
  • Access to your store page and social accounts

Marketing only: we don’t build games or prototypes, or film footage.

How to start

Three steps, no commitment until you sign.

  1. Step 1: Tell us what you need

    Use the form below or email mark@grazi.org. A budget range and timeline help.

  2. Step 2: Get a proposal

    Scope, a timeline outline and a quote, usually within a few business days, by email or a short online call.

  3. Step 3: Kick off

    50% at kickoff, 50% at launch, net 30. You own the work once it’s paid in full.

How payment works
  1. Kickoff: half to start
  2. Launch: the other half, net 30
  3. Paid in full: the work is yours

Ongoing work is billed monthly. Ad spend goes from you directly to the platforms.

Getting ready? See the before-we-start list.

Web3 & game launches

Ask for a quote.

Four quick steps, under a minute. We reply within two business days. Prefer email? mark@grazi.org.

Step 1 of 4

What do you need?